Megamind game review

Chris James
December 31, 2010

It’s a children’s animated feature, it’s in 3D, and it’s riding high on the box office charts, so it was inevitable that the makers of Megamind would license out the title for a mobile game.

Almost as inevitable as the game being a poor effort spread across a selection of genres. Would you believe it – that’s exactly what Megamind is!

The genres on offer this time are the shooting-platformer, driving, and top-down shooter. The platform sections are worst, suffering from unresponsive controls that can kill you should you be crowded out by enemies, but none of the three have anything really original about them.

Megamind does make a small effort to break-away from the trend by offering upgradable weaponry and collectibles around each level. These elements would have made a good game better, but they don’t make a predictably mediocre movie tie-in any less dull to play.

Rating: 2 out of 5

Platform Java

Price £5

From All Operators

Publisher THQ Wireless

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