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Having won the BAFTA Ones to Watch award, the rhythm-action game Size DOES Matter could now be iOS and Android-bound.
Speaking to Pocket Gamer, Mattis Delerud of the game’s developer DOS Studios stated: “We have an internal deadline that we are working towards together with our publisher Channel 4. What we are allowed to say is that we are going to release Size DOES Matter this spring.”
Inspired by Super Hexagon, Size DOES Matter challenges players to move a square through a neon gauntlet of unending walls. You swipe up and down to move the square through the gaps, but to score you have to fill the gaps, whether they’re one block tall, or five blocks tall.
Importantly, as it’s a rhythm-based game, Size DOES Matter has a lineup of great artists including Chipzel (Super Hexagon) and Eirik Suhrke (Spelunky).
Delerud had previously also hinted at a possible Vita port, but no progress has been made since the conversations stopped with Sony. However, that doesn’t mean it won’t happen one day.
What can be said at the moment is that Size DOES Matter will be coming to iOS and Android at launch. It will also be heading to Windows Phone but that may be a little after the initial release.
As soon as we hear of a confirmed release date we’ll let you know about it. Meanwhile, you can check out a gameplay video to build up your anticipation below: